Super Mario Kart Double Dash Isopropyl
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Super Mario Kart Double Dash Isopropyl

Tumblr is a place to express yourself, discover yourself, and bond over the stuff you love. It's where your interests connect you with your people. IF YOU WANT MONEY Sorted by: Gamecube Games. Front Page None Items: 15 Super Mario Sunshine View Details Menu Gamecube (Download) Nintendo Purchase $14.99 PEGI: 3 Balance: £0.00 Mario Kart: Double Dash View Details Search Purchase Nintendo $14.99 PEGI: 3 Metroid Prime TM Back View Details PUT.

Super Mario Kart Double Dash Isopropyl

In this video we clean and restore a Super Nintendo / Famicom game Cartridge back to former glory. Items used in the video Compressed Air: Amazon.co.uk: Amazon.com: Amazon.ca: 3.8mm security bit Amazon.co.uk: Amazon.com: Amazon.ca: Isopropyl Cleaning fluid: Amazon.co.uk: Amazon.com: Amazon.ca: The Super Nintendo Entertainment System (also known as the Super NES, SNES or Super Nintendo) is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America. In Japan, the system is called the Super Famicom (Japanese: スーパーファミコン Hepburn: Sūpā Famikon?, officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South Korea, it is known as the Super Comboy (슈퍼 컴보이 Syupeo Keomboi). In this video we clean and restore a Nintendo 64 (N64) Game Cartridge. We show you how to open up the cart and what bits you need to complete the job.

Items used in the video Compressed Air: Amazon.co.uk: Amazon.com: Amazon.ca: 3.8mm security bit Amazon.co.uk: Amazon.com: Amazon.ca: Isopropyl Cleaning fluid: Amazon.co.uk: Amazon.com: Amazon.ca: The Nintendo 64 (Japanese: ニンテンドー64 Hepburn: Nintendō Rokujūyon?), stylized as NINTENDO64 and often referred to as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil. It is the industry's latest major home console to use the cartridge as its primary storage format, although current handheld systems (such as the PlayStation Vita and Nintendo 3DS) also use cartridges. While the N64 was succeeded by Nintendo's MiniDVD-based GameCube in November 2001, N64 consoles remained available until the system was retired in late 2003. In this video we clean and restore a Nintendo Entertainment System NES game cartridge to its former glory!

All links to tools and parts used in this video are below: Buy 3.8mm security bit Amazon.co.uk: Amazon.com: Amazon.ca: Buy Isopropyl Cleaning fluid: Amazon.co.uk: Amazon.com: Amazon.ca: Buy Compressed Air: Amazon.co.uk: Amazon.com: Amazon.ca: The Nintendo Entertainment System Game Pak is the software storage medium for the Nintendo Entertainment System. This video goes through the cleaning of the Game Pak / cartridge using a 3.8mm Security Screw Bit, cotton bud, isopropanol fluid All officially licensed NTSC-U and PAL region cartridges, or 'carts', are 5.25 inches (13.3 cm) tall, 4.75 inches (12 cm) wide and 0.75 inches (2 cm) thick. Early NES Game Paks are held together with 5 small, slotted screws.

Games released after 1987, designated 'Rev-A' on the back label, were redesigned slightly to incorporate two plastic clips moulded into the plastic itself, eliminating the need for the top two screws. This is why older NES carts are referred to as '5-screw' and are distinguishable by their flat tops and, as the name suggests, five screws instead of three. Around this time, the standard screws were changed to 3.8 mm security screws to further secure the ROMs inside from tampering. In this video we restore a Mattel Intellivision game cartridge to full working order using cotton buds and isoprpyl alcohol.

A ROM cartridge, sometimes referred to simply as a cartridge or cart, is a removable enclosure containing read-only memory devices designed to be connected to a consumer electronics device such as a home computer or games console. ROM cartridges can be used to load software such as video games, or other application programs. The Intellivision was developed by Mattel Electronics, a subsidiary of Mattel formed expressly for the development of electronic games. The console was test marketed in Fresno, California, in 1979 with a total of four games available,[6] and was released nationwide in 1980 with a price tag of US$299 and a pack-in game: Las Vegas Poker & Blackjack. Though not the first system to challenge Atari, it was the first to pose a serious threat to Atari's dominance. A series of advertisements featuring George Plimpton were produced that demonstrated the superiority of the Intellivision's graphics and sound to those of the Atari 2600, using side-by-side game comparisons.

One of the slogans of the television advertisements stated that Intellivision was 'the closest thing to the real thing'; one example in an advertisement compared golf games. The other console's games had a blip sound and cruder graphics, while the Intellivision featured a realistic swing sound and striking of the ball, and graphics that suggested a more 3D look. There was also an advertisement comparing the Atari 2600 to it, featuring the slogan 'I didn't know'. Super Video Arcade Like Atari, Mattel marketed their console to a number of retailers as a rebadged unit.

These models include the Radio Shack TandyVision, the GTE-Sylvania Intellivision, and the Sears Super Video Arcade. The Sears model was a specific coup for Mattel, as Sears was already selling a rebadged Atari 2600 unit, and in doing so made a big contribution to Atari's success.

In its first year, Mattel sold 175,000 Intellivision consoles, and the library grew to 35 games. At this time, all Intellivision games were developed by an outside firm, APh Technological Consulting.[6] The company recognized that what had been seen as a secondary product line might be a big business.

Realizing that potential profits are much greater with first party software, Mattel formed its own in-house software development group. The original five members of that Intellivision team were manager Gabriel Baum, Don Daglow, Rick Levine, Mike Minkoff and John Sohl. Levine and Minkoff, a long-time Mattel Toys veteran, both came over from the hand-held Mattel games engineering team. To keep these programmers from being hired away by rival Atari, their identity and work location was kept a closely guarded secret. In public, the programmers were referred to collectively as the Blue Sky Rangers. By 1982, sales were soaring. Over two million Intellivision consoles had been sold by the end of the year, earning Mattel a $100,000,000 profit.

Imagic began releasing games for the Intellivision, as did hardware rival Coleco. Mattel created M Network branded games for Atari and Coleco's systems. The most popular titles sold over a million units each.

The Intellivision was also introduced in Japan by Bandai in 1982. The original 5-person Mattel game development team had grown to 110 people under now-Vice President Baum, while Daglow led Intellivision development and top engineer Minkoff directed all work on all other platforms. In this video we clean and restore a Atari 2600 game cartridge to fully working order. Atari (from a Japanese verb meaning 'to hit the target' or 'a success') is a corporate and brand name owned by several entities since its inception in 1972, currently by Atari Interactive, a subsidiary of the French publisher Atari, SA (ASA). The original Atari, Inc. Founded in 1972 by Nolan Bushnell and Ted Dabney was a pioneer in arcade games, home video game consoles, and home computers.

The company's products, such as Pong and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, the original Atari Inc.

Was split due to its role in the video game crash of 1983, and the arcade division was turned into Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text 'Games' on arcade games, as well as rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack Tramiel's Tramel Technology Ltd., which then renamed itself to Atari Corporation. In 1996, Atari Corporation reverse-merged with disk-drive manufacturer JT Storage (JTS),becoming a division within the company. In 1998, Hasbro Interactive acquired all Atari Corporation related properties from JTS, creating a new subsidiary, Atari Interactive.

Infogrames Entertainment (IESA) bought Hasbro Interactive in 2001 and renamed it to Infogrames Interactive, later Atari Interactive in 2003, when Infogrames Inc. Licensed the Atari name and logo from the latter and changed its name to Atari Inc.,a name used for a company founded in 1993 as GT Interactive, which IESA also renamed to Infogrames, Inc.

And acquired a 62% controlling interest in by 1999.After IESA's acquisition of Hasbro Interactive, Infogrames, Inc. Intermittently published Atari branded titles for Infogrames Interactive. On October 11, 2008, Infogrames completed its acquisition of Atari, Inc., making it a wholly owned subsidiary. A ROM cartridge, sometimes referred to simply as a cartridge or cart, is a removable enclosure containing read-only memory devices designed to be connected to a consumer electronics device such as a home computer or games console. ROM cartridges can be used to load software such as video games, or other application programs. The cartridge slot could also be used for hardware additions, for example speech synthesis. Some cartridges had battery-backed static random-access memory, allowing a user to save data such as game progress or scores between uses.

ROM cartridges allowed the user to rapidly load and access programs and data without the expense of a floppy disk drive, which was an expensive peripheral during the home computer era, and without using slow, sequential, and often unreliable Compact Cassette tape. An advantage for the manufacturer was the relative security of distribution of software in cartridge form, which was difficult for end users to replicate. Aquatech Watch Instruction Manual on this page.

However, cartridges were expensive to manufacture compared to making a floppy disk or CD-ROM. As disk drives became more common and software expanded beyond the practical limits of ROM size, cartridge slots disappeared from later consoles and computers. Cartridges are still used today with handheld gaming consoles such as the Nintendo DS and 3DS, as well as the PlayStation Portable and PlayStation Vita. In this video we guide you through cleaning a Nintendo Game Boy Cartridge with Isopropyl Alcohol and some cotton buds/Qtips. We use a 3.8mm security bit to open the cart all links available below. 3.8mm security bit from Amazon: Isopropyl Cleaning fluid Amazon: The Game Boy (ゲームボーイ Gēmu Bōi?) is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America on July 31, 1989, and in Europe on September 28, 1990.

It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research & Development 1—the same staff who had designed the Game & Watch series as well as several popular games for the Nintendo Entertainment System. Redesigned versions were released in 1996 and 1998, in the form of Game Boy Pocket, and Game Boy Light (Japan only), respectively. 3.8mm security bit from Amazon: Isopropyl Cleaning fluid Amazon: •. Welcome to the world of the counterfeit. I ran into a pirated copy of TMNT Tournament Fighters and thought Id spread a lesson on identifying fake cartridges to the masses. R rChecklist: r r1.

Check the label. Blurryness, incorrect art, ink smearing and misalignment are all red flags for a aftermarket label and thus a red flag for a counterfeit game. Check the game housing for poor manufuring, misalignment, missing screws, or plastic mold snap-off spot where it was broken from the manufuring mold. Another red flag, but not totally a smoking gun. Look good and hard at the PCB board (green board). Youll need to open the game here, but if you see Glop top chips and youre not holding a Starfox cart, cry foul.

Also check the model numbers of the black eeprom chips that are on the board. If you find the type on your board for sale on the internet, you have a fake game. If you come up with no results, you may be in the clear. Finally look for the Nintendo logo on the PCB, every legit game Ive seen has had Nintendo printed on the PCB itself in white or gold lettering. Inspecting the PCB for these issues may be the only smoking gun you can get, but all the items in the guide can be red flags.

GET OVER HERE. Because Ive got a tutorial on how to draw SCORPION from Mortal Kombat X! R rWhen Mortal Kombat came out in the early 1990s I was a little kid in love with Nintendo and SNES.

I had been playing video games a while, but I had never seen anything like Mortal Kombat. The real sprites. The gory fatalities. Sure, there was Street Fighter, but Mortal Kombat took it the the next level. Torrent Disturbed Full Discography here.

There was blood and gore, at a time when video games were still pretty clean and kid-friendly. R rWhen Sub-Zero ripped out his opponents spine, we were mesmerized. R rThe f that we are still playing this groundbreaking game two decades later really says something about the appeal of the game and the charers.

Scorpion and Sub-Zero are definitely my two favourites. R rWhat about you?

R rHappy drawing, rRamny r rP.S. Youll notice I added a lot of textures in the inking process. This is achieved by doing a lot of crosshatching. Much of what makes comic book art really stand out occurs in the inking stage, and I highly suggest you take some time to price inking, as well. R rDOWNLOAD THE SCORPION COLOURING PAGE HERE: r r rCHARACTER BIO: rScorpion is the alias of Hanzo Hasashi, formerly one of the finest warriors of the Shirai Ryu, a Japanese ninja clan. After he was killed by Sub-Zero, a member of a rival clan of Chinese assassins known as the Lin Kuei, Scorpion became a hellspawned revenant residing in hell (later the Netherrealm) and seeking vengeance against those responsible for the destruction of his clan and the death of his family, including his wife and his son. Although essentially neutral in allegiance, Scorpion will join forces with anyone who can assist his plans of revenge.

R rSource: r r- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - r● Visit my WEBSITE! R r r● Send me comments, thoughts, or art via EMAIL!

Rdrawittoo@gmail.com r r● Follow me on INSTAGRAM! R r r● Connect with me on FACEBOOK! R r r● Join the community on GOOGLE+ r r rSEND ME AN OUTRO GREETING AND ILL ADD IT TO MY VIDEOS.

RFind out more: r r- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - r● BEFORE YOU MAKE A SUGGESTION, READ THIS! ● rNot all suggestions are the same. Some are great, but some are not so good. Heres how I sort them out: r r1.

Is it current? (From a TV show or game thats currently popular, from athats coming up or just released in the last few months, or from a current run in the comic books, etc.) r2. Is it a popular, mainstream charer? (People who dont usually watch the show/, or read the comics, still know the charer.) r3. Is there enough interest from my viewers? (I do keep a note of all suggestions made in the comments section.) r4. Is it a popular enough YouTube search?

(I use a keyword tool to see how often people search for tutorials on charers, before I draw.) r5. Is it easy to do a tutorial on? (Some things are very difficult or time-consuming to do tutorials on.) r6. Have I done a tutorial of it already? (Since there are too many charers out there to draw, I try not to do the same charer twice.) r rSince I get A TON of requests everyday, I ask all of you to please be patient with me as I can only do several tutorials per week. R r- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - r● MATERIALS I USE FOR THE ARTWORK IN MY VIDEOS ● r- Pencils: r- Kneaded eraser: r- Copic paper: My favourite kind of paper! R- Copic Multiliner ink pens: r- Sharpie black markers: r- Copic brush markers (Basic set): r- Shinhan Touch brush markers (Basic set): r r● EQUIPMENT I USE TO MAKE VIDEOS ● r- Nikon D5100: (The swivel screen makes this an ideal camera.

Latest model is the D5500.) r- Tamron 17-50mm F/2.8: r- Rode Videomic Go: r- iPhone 6: r- Flexible long-arm phone stand: r- Boya BY-M1 lavalier mic: r rDISCLAIMER: The product links above are affiliate links. By clicking on them, you support content creators, like myself, by making it possible for us to earn commission from your purchases.

Opinions and feelings expressed about the products are solely my own. Any products endorsed are only ones I would use for myself or my family. A step by step video showing how to build your own Raspberry Pi MAME inside a NES Case. Part 1 shows how to set up your Pi to play games, and Part 2 shows how to convert a NES to fit a Pi inside. R rThis setup will work fine on either the 256MB or 512MB Raspberry Pi.

Bryan tried this project with both models and they both work well. R r rPart 1 r rThe RetroPie Project has a lot of different emulators available, but he focused on the NES, SNES, and SEGA systems. R rSoftware r r- Cyberduck r- TextWrangler or Notepad++ r rParts List r r- Raspberry Pi (512) Model B r- Pi Case r- 8GB SD Card r- USB SNES Controller r- Keyboard r- Mouse r- Monitor r- HDMI Cable r rStep 1 Download & Install r rDownload Retro Pi image from PetRockBlock.com. Then make a bootable SD Card and extr Retro Pi.

For a Mac, Bryan used the guide over at AllTheWare. If youve got a PC, youll need WinDisk32 Imager.

R rOnce youve made a bootable SD card, place it into Raspberry Pi and boot up! R rStep 2 Boot Raspi and Set Up Emulation Station r rWhen you first turn on Emulation Station youll have to map your controller. R rAfter that, exit out to terminal so you can set up your global emulator settings. R rTo set up your controller type the following in the terminal: rcd RetroPie/emulators/RetroArch/tools r./retroarch-joyconfig ~/RetroPie/configs/all/retroarch.cfg r rStep 3 Raspi Config Setup r rWere not done configuring things. Next up, go to terminal and type the following: rsudo raspi-config r rAt the Raspi Config window select the second option expand_rootfs and then press enter. You will be presented with a message saying partition will be resized. R rIn the Raspi Config Menu select memory_split.

If you have the 256MB Model A enter 128 into the field. If you have the 512MB Model B enter 256 into the field. R rThen exit to terminal. R rStep 4 Update your Pi r rType the following into the terminal: rcd RetroPie-Setup rsudo./retropie_setup.sh r rUpdate script rUpdate binaries r rRun Binaries-based Installation r r**This can take awhile!** r rStep 5 Move your ROMs and Edit your Config Files r rBryan found it easiest to FTP into the Raspberry Pi to get his ROMs on to the device. On the Pi, go to terminal and type ifconfig to find your IP address. Then use your favorite FTP client to move your ROMs to the Pi.

Bryan used Cyberduck on the Mac to FTP. R rIf youre using Cyberduck, heres what you do.

Go to quick connection. For server number, type in the IP address you got from your Pi.

The default username is pi and the default password is raspberry. R rThen navigate to RetroPie / Roms. Transfer ROMs according to folders.

Bryan also moved all of his unwanted emulators to a new folder he created called Unused. When you fire up Emulation Station, you wont see the emulators in that folder. R rNavigate to RetroPie / Configs / all rThen find retroarch.cfg open in text editor. If youve got an SNES controller like Bryan and want to set it up just like he did, check out his configuration file here. R rStep 6 Making things pretty r rGo to Terminal and type in the following: rcd RetroPie-Setup rsudo./retropie_setup.sh r rRun ES-scraper. It will grab box art and game descriptions so youll have a nicer looking menu. However, ES-scraper isnt perfect, so you can clean up any incorrect information.

R rTo correct your library, use Cyberduck again to download the gameslist.xml file located in the Rom folder. Then you can open the XML file and edit titles,descriptions and images. R r rPart 2 Building a Raspberry Pi Mame Inside a NES Case r rBuild your own fully function NES MAME Machine using a Raspberry Pi r rParts List r r- A BROKEN NES, dont destroy a piece of history! MNPGameVideos Brought to you by: Get Paid To Play Video Games! See More: Tool-Assisted This is a tool-assisted speedrun.

Super Smash Bros. MNPGameVideos Brought to you by: Get Paid To Play Video Games! See More: Tool-Assisted This is a tool-assisted speedrun. Played by Rikku in 15:35. This is a tool-assisted speedrun which takes advantage of slowdowns and rerecording.

Everyone should know this game but have you ever seen someone playing like this? Probably not. MNPGameVideos Brought to you by: Get Paid To Play Video Games!

See More: Tool-Assisted This is a tool-assisted speedrun.

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